ios block原理分析

Block本質(zhì)上也是一個OC對象,它內(nèi)部也有個isa指針,它是封裝了函數(shù)調(diào)用以及函數(shù)調(diào)用環(huán)境的OC對象。
閉包 = 一個函數(shù)「或指向函數(shù)的指針」+ 該函數(shù)執(zhí)行的外部上下文變量「也就是自由變量」,Block也是 Objective-C 對于閉包的實現(xiàn)。

一、block的種類

block總共有6種,來源libclosure源碼。

void * _NSConcreteStackBlock[32] = { 0 };
void * _NSConcreteMallocBlock[32] = { 0 };
void * _NSConcreteAutoBlock[32] = { 0 };
void * _NSConcreteFinalizingBlock[32] = { 0 };
void * _NSConcreteGlobalBlock[32] = { 0 };
void * _NSConcreteWeakBlockVariable[32] = { 0 };

我們首先介紹三種常見的block:

    void (^block1)(void) = ^{
        NSLog(@"-----");
    };
   
    int a = 10;
    void (^block2)(void) = ^{
        NSLog(@"----- %d", a);
    };
    
    NSLog(@"%@",block1);
    NSLog(@"%@",block2);
    NSLog(@"%@",^{
        NSLog(@"----- %d", a);
    });

打印結(jié)果:

2020-05-06 21:38:29.777677+0800 Block[16006:269295] <__NSGlobalBlock__: 0x101acb090>
2020-05-06 21:38:29.777890+0800 Block[16006:269295] <__NSMallocBlock__: 0x600001aa97a0>
2020-05-06 21:38:29.778054+0800 Block[16006:269295] <__NSStackBlock__: 0x7ffeee1334c8>

1.2 block循環(huán)引用

block的循環(huán)引用處理方式無非weak、strong、__block修飾,不再詳述,這里介紹一種傳參解決方式。

typedef void(^KIBlock)(ViewController *);
@property (nonatomic, copy) KIBlock block;

self.block = ^(ViewController *vc){
        dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(2 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
            NSLog(@"%@",vc.name);
        });
    };

二、 clang分析

2.1 block的本質(zhì)

先寫一個簡單的block實現(xiàn),然后clang分析一下。

int main(void) {
    
    void (^block)(void) = ^{
        NSLog(@"-----");
    };
    block();
    
    return 0;
}

執(zhí)行clang -rewrite-objc main.m -o main.cpp命令后,整理main.cpp文件:

struct __block_impl {
  void *isa;
  int Flags;
  int Reserved;
  void *FuncPtr;
};

//block結(jié)構(gòu)體
struct __main_block_impl_0 {
  struct __block_impl impl;
  struct __main_block_desc_0* Desc;
  __main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, int flags=0) {
    impl.isa = &_NSConcreteStackBlock;
    impl.Flags = flags;
    impl.FuncPtr = fp; //函數(shù)式編程
    Desc = desc;
  }
};

//block代碼塊內(nèi)部方法實現(xiàn)
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {

        NSLog((NSString *)&__NSConstantStringImpl__var_folders_yp_28c9wg8n09d25v3gszz9j_dstr91j7_T_main_3be554_mi_0);
    }

static struct __main_block_desc_0 {
  size_t reserved;
  size_t Block_size;
} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0)};


int main(void) {

    //block的聲明  構(gòu)造函數(shù)
    //原始:void (*block)(void) = ((void (*)())&__main_block_impl_0((void *)__main_block_func_0, &__main_block_desc_0_DATA));
    void (*block)(void) = &__main_block_impl_0(__main_block_func_0, &__main_block_desc_0_DATA);
    
    //block調(diào)用實現(xiàn)
    //原始:((void (*)(__block_impl *))((__block_impl *)block)->FuncPtr)((__block_impl *)block);
    (block->FuncPtr)(block);
    

    return 0;
}

通過clang分析,我們不難發(fā)現(xiàn),block本質(zhì)就是一個結(jié)構(gòu)體,一個對象;也解釋了為什么需要執(zhí)行block()實現(xiàn)調(diào)用。

2.2 值拷貝

聲明一個int變量,并在block內(nèi)打印

int main(void) {
    
    int a = 6;
    void (^block)(void) = ^{
        NSLog(@"----- %d", a);
    };
    block();
    
    return 0;
}

clang之后:

struct __main_block_impl_0 {
  struct __block_impl impl;
  struct __main_block_desc_0* Desc;
  int a;
  __main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, int _a, int flags=0) : a(_a) {
    impl.isa = &_NSConcreteStackBlock;
    impl.Flags = flags;
    impl.FuncPtr = fp;
    Desc = desc;
  }
};
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
        //__cself是block結(jié)構(gòu)體即自身,將block拷貝的值賦給新的局部變量a
        int a = __cself->a; // bound by copy

        NSLog((NSString *)&__NSConstantStringImpl__var_folders_yp_28c9wg8n09d25v3gszz9j_dstr91j7_T_main_a2e2e0_mi_0, a);
    }

我們發(fā)現(xiàn)block結(jié)構(gòu)體多了一個屬性a,并通過構(gòu)造函數(shù)將外部變量_a的值賦給a,并在函數(shù)實現(xiàn)時重新生成了一個局部變量a。
所以block內(nèi)部打印的a和外部的a是兩個不同的變量,直接在block內(nèi)部執(zhí)行a++是危險的操作,有引發(fā)變量作用域混淆的風(fēng)險,因此也不被允許。

2.3 指針拷貝

如果想要在block內(nèi)部執(zhí)行a++該怎么操作呢,那么就需要對a執(zhí)行__block修飾。

int main(void) {
    
    __block int a = 6;
    void (^block)(void) = ^{
        a++;
        NSLog(@"----- %d", a);
    };
    block();
    
    return 0;
}

同樣我們clang分析:

struct __Block_byref_a_0 {
    void *__isa;
    __Block_byref_a_0 *__forwarding;
    int __flags;
    int __size;
    int a;
};

struct __main_block_impl_0 {
    struct __block_impl impl;
    struct __main_block_desc_0* Desc;
    __Block_byref_a_0 *a; // by ref
    __main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, __Block_byref_a_0 *_a, int flags=0) : a(_a->__forwarding) {
        impl.isa = &_NSConcreteStackBlock;
        impl.Flags = flags;
        impl.FuncPtr = fp;
        Desc = desc;
    }
};
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
    __Block_byref_a_0 *a = __cself->a; // bound by ref

    (a->__forwarding->a)++;
    NSLog((NSString *)&__NSConstantStringImpl__var_folders_yp_28c9wg8n09d25v3gszz9j_dstr91j7_T_main_540f42_mi_0, (a->__forwarding->a));
}

有沒有發(fā)現(xiàn),多了一個結(jié)構(gòu)體__Block_byref_a_0,下面我們整理一下main方法:

int main(void) {

    /**
     struct __Block_byref_a_0 {
         void *__isa;
         __Block_byref_a_0 *__forwarding;
         int __flags;
         int __size;
         int a;
     };
     */
    __Block_byref_a_0 a = {
        (void*)0,
        (__Block_byref_a_0 *)&a,
        0,
        sizeof(__Block_byref_a_0),
        6
    };
    
    void (*block)(void) = ((void (*)())&__main_block_impl_0((void *)__main_block_func_0, &__main_block_desc_0_DATA, (__Block_byref_a_0 *)&a, 570425344));
    ((void (*)(__block_impl *))((__block_impl *)block)->FuncPtr)((__block_impl *)block);

    return 0;
}

__block修飾之后的變量a,編譯成了一個結(jié)構(gòu)體__Block_byref_a_0,并保存原始的變量值,然后傳遞一個結(jié)構(gòu)體指針給block。

三、內(nèi)存和簽名

在了解block內(nèi)存和簽名前,我們先從openSource找一份block的開源源碼libclosure-73

3.1 block數(shù)據(jù)結(jié)構(gòu)

首先我們來看下block的基礎(chǔ)數(shù)據(jù):

struct Block_layout {
    void *isa;
    volatile int32_t flags; // contains ref count  記錄狀態(tài)的
    int32_t reserved;
    BlockInvokeFunction invoke;
    struct Block_descriptor_1 *descriptor; //
    // imported variables
};

關(guān)于flags:

// Values for Block_layout->flags to describe block objects
enum {
    //釋放標(biāo)記,一般常用BLOCK_NEEDS_FREE做位與操作,一同傳入Flags,告知該block可釋放
    BLOCK_DEALLOCATING =      (0x0001),  // runtime
    //存儲引用計數(shù)的值,是一個可選用參數(shù)
    BLOCK_REFCOUNT_MASK =     (0xfffe),  // runtime
    BLOCK_NEEDS_FREE =        (1 << 24), // runtime
    //是否擁有copy、dispose輔助函數(shù)
    BLOCK_HAS_COPY_DISPOSE =  (1 << 25), // compiler
    //是否擁有析構(gòu)函數(shù)
    BLOCK_HAS_CTOR =          (1 << 26), // compiler: helpers have C++ code
    BLOCK_IS_GC =             (1 << 27), // runtime
    //是否是全局block
    BLOCK_IS_GLOBAL =         (1 << 28), // compiler
    BLOCK_USE_STRET =         (1 << 29), // compiler: undefined if !BLOCK_HAS_SIGNATURE
    //與BLOCK_USE_STRET相對,判斷是否當(dāng)前block擁有一個簽名。
    BLOCK_HAS_SIGNATURE  =    (1 << 30), // compiler
    BLOCK_HAS_EXTENDED_LAYOUT=(1 << 31)  // compiler
};

關(guān)于簽名:

#define BLOCK_DESCRIPTOR_1 1
struct Block_descriptor_1 {
    uintptr_t reserved;
    uintptr_t size;
};

// 可選
#define BLOCK_DESCRIPTOR_2 1
struct Block_descriptor_2 {
    // requires BLOCK_HAS_COPY_DISPOSE
    BlockCopyFunction copy;
    BlockDisposeFunction dispose;
};
// 可選
#define BLOCK_DESCRIPTOR_3 1
struct Block_descriptor_3 {
    // requires BLOCK_HAS_SIGNATURE
    const char *signature;
    const char *layout;     // contents depend on BLOCK_HAS_EXTENDED_LAYOUT
};

3.2 lldb調(diào)試

    int a = 6;
    void(^block)(void) = ^ {
        NSLog(@"--- %d", a);
    };
    
    block();

斷點進(jìn)入objc_retainBlock,然后讀取x0寄存器「必須真機(jī)」register read x0

objc_retainBlock.png

x0寄存器.png

可以看到此時為__ NSStackBlock__即棧block,繼續(xù)執(zhí)行,會進(jìn)入_Block_copy,在最后一行return代碼處打斷點:
_Block_copy.png

return.png

此時為__ NSMallocBlock__。

3.3 簽名

block是匿名函數(shù),那么作為一個函數(shù),block肯定也有自己的簽名,上面lldb調(diào)試打印的結(jié)果已經(jīng)有體現(xiàn)。
我們在講述block的源碼中提到block有兩個可選的參數(shù)Block_descriptor_2Block_descriptor_3。而block的簽名信息就放在Block_descriptor_3中,一個名為signature的元素。
從上面的打印結(jié)果找到簽名

signature: "v8@?0"

其中v表示返回值是void@?表示未知的對象,即為block。這和方法簽名是有所不同的,方法簽名一般是v@:這樣的形式(此處只說返回值為void的場景),:表示SEL。

四、StackBlock到MallocBlock的copy實現(xiàn)

在上面LLDB調(diào)試的時候,我們看到了一個函數(shù)_Block_copy,下面我們看下具體實現(xiàn),代碼已經(jīng)加了注釋。

// Copy, or bump refcount, of a block.  If really copying, call the copy helper if present.
// 棧 -> 堆 研究拷貝
void *_Block_copy(const void *arg) {
    struct Block_layout *aBlock;

    if (!arg) return NULL;
    
    // The following would be better done as a switch statement
    aBlock = (struct Block_layout *)arg;
    if (aBlock->flags & BLOCK_NEEDS_FREE) {
        // latches on high
        //引用計數(shù)處理,沒有走truntime下層,自己處理
        //內(nèi)部實現(xiàn)為什么是+2:因為”BLOCK_DEALLOCATING = (0x0001)“,0x0001這個位置已經(jīng)被占用
        latching_incr_int(&aBlock->flags);
        return aBlock;
    }
    else if (aBlock->flags & BLOCK_IS_GLOBAL) {
        return aBlock;
    }
    else {
        // Its a stack block.  Make a copy.
        struct Block_layout *result =
            (struct Block_layout *)malloc(aBlock->descriptor->size);
        if (!result) return NULL;
        memmove(result, aBlock, aBlock->descriptor->size); // bitcopy first
#if __has_feature(ptrauth_calls)
        // Resign the invoke pointer as it uses address authentication.
        result->invoke = aBlock->invoke;
#endif
        // reset refcount
        result->flags &= ~(BLOCK_REFCOUNT_MASK|BLOCK_DEALLOCATING);    // XXX not needed
        result->flags |= BLOCK_NEEDS_FREE | 2;  // logical refcount 1
        _Block_call_copy_helper(result, aBlock);
        // Set isa last so memory analysis tools see a fully-initialized object.
        result->isa = _NSConcreteMallocBlock;
        return result;
    }
}

五、__blcok原理

我們都知道:Block不允許修改外部變量的值,這里所說的外部變量的值,指的是棧中指針的內(nèi)存地址。
__block 所起到的作用就是只要觀察到該變量被 block 所持有,就將“外部變量”在棧中的內(nèi)存地址放到了堆中,進(jìn)而在block內(nèi)部也可以修改外部變量的值。
下面我們打印指針地址驗證一下:

    __block int a = 0;
    NSLog(@"定義前:%p", &a);         //棧區(qū)
    void (^blcok)(void) = ^{
        a = 1;
        NSLog(@"block內(nèi)部:%p", &a);    //堆區(qū)
    };
    NSLog(@"定義后:%p", &a);         //堆區(qū)
    blcok();
2020-05-09 12:07:37.350556+0800 block[8223:91646] 定義前:0x7ffee5d78cf0
2020-05-09 12:07:37.351701+0800 block[8223:91646] 定義后:0x60000011df58
2020-05-09 12:07:37.351863+0800 block[8223:91646] block內(nèi)部:0x60000011df58

0x7:棧地址; 0x6:堆地址; 0x1:全局區(qū)。

下面我們通過源碼分析,先來一段簡單的block代碼:

#import <Foundation/Foundation.h>

int main(void) {
    __block NSString *name = [NSString stringWithString:@"name"];
    
    void(^block)(void) = ^ {
           NSLog(@"--- %@", name);
       };
    
    block();
    
    return 1;
}

clang編譯處理后的代碼:

struct __Block_byref_name_0 {
    void *__isa;
    __Block_byref_name_0 *__forwarding;
    int __flags;
    int __size;
    void (*__Block_byref_id_object_copy)(void*, void*);
    void (*__Block_byref_id_object_dispose)(void*);
    NSString *name;
};

struct __main_block_impl_0 {
    struct __block_impl impl;
    struct __main_block_desc_0* Desc;
    __Block_byref_name_0 *name; // by ref
    __main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, __Block_byref_name_0 *_name, int flags=0) : name(_name->__forwarding) {
        impl.isa = &_NSConcreteStackBlock;
        impl.Flags = flags;
        impl.FuncPtr = fp;
        Desc = desc;
    }
};
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
    __Block_byref_name_0 *name = __cself->name; // bound by ref

    NSLog((NSString *)&__NSConstantStringImpl__var_folders_yp_28c9wg8n09d25v3gszz9j_dstr91j7_T_main_3b3b70_mi_1, (name->__forwarding->name));
}
static void __main_block_copy_0(struct __main_block_impl_0*dst, struct __main_block_impl_0*src) {
    _Block_object_assign((void*)&dst->name, (void*)src->name, 8/*BLOCK_FIELD_IS_BYREF*/);
    
}

static void __main_block_dispose_0(struct __main_block_impl_0*src) {
    _Block_object_dispose((void*)src->name, 8/*BLOCK_FIELD_IS_BYREF*/);
}

static struct __main_block_desc_0 {
    size_t reserved;
    size_t Block_size;
    void (*copy)(struct __main_block_impl_0*, struct __main_block_impl_0*);
    void (*dispose)(struct __main_block_impl_0*);
} __main_block_desc_0_DATA = {
    0, sizeof(struct __main_block_impl_0), __main_block_copy_0, __main_block_dispose_0
};
int main(void) {
    //__attribute__((__blocks__(byref))) __Block_byref_name_0 name = {(void*)0,(__Block_byref_name_0 *)&name, 33554432, sizeof(__Block_byref_name_0), __Block_byref_id_object_copy_131, __Block_byref_id_object_dispose_131, ((NSString * _Nonnull (*)(id, SEL, NSString * _Nonnull))(void *)objc_msgSend)((id)objc_getClass("NSString"), sel_registerName("stringWithString:"), (NSString *)&__NSConstantStringImpl__var_folders_yp_28c9wg8n09d25v3gszz9j_dstr91j7_T_main_3b3b70_mi_0)};
    __Block_byref_name_0 name = {
        (void*)0,
        (__Block_byref_name_0 *)&name,
        33554432,
        sizeof(__Block_byref_name_0),
        __Block_byref_id_object_copy_131,
        __Block_byref_id_object_dispose_131,
        ((NSString * _Nonnull (*)(id, SEL, NSString * _Nonnull))(void *)objc_msgSend)((id)objc_getClass("NSString"), sel_registerName("stringWithString:"), (NSString *)&__NSConstantStringImpl__var_folders_yp_28c9wg8n09d25v3gszz9j_dstr91j7_T_main_3b3b70_mi_0)
        
    };
    
    
    //void(*block)(void) = ((void (*)())&__main_block_impl_0((void *)__main_block_func_0, &__main_block_desc_0_DATA, (__Block_byref_name_0 *)&name, 570425344));
    void(*block)(void) = &__main_block_impl_0(__main_block_func_0,
                                              &__main_block_desc_0_DATA,
                                              (__Block_byref_name_0 *)&name,
                                              570425344);

    ((void (*)(__block_impl *))((__block_impl *)block)->FuncPtr)((__block_impl *)block);

    return 1;
}

編譯后,在main中,主要多了兩個方法:__Block_byref_id_object_copy_131、__Block_byref_id_object_dispose_131,一個結(jié)構(gòu)體:&__main_block_desc_0_DATA。

5.1 __Block_byref_id_object_copy_131

static void __Block_byref_id_object_copy_131(void *dst, void *src) {
 _Block_object_assign((char*)dst + 40, *(void * *) ((char*)src + 40), 131);
}

這里調(diào)用的是_Block_object_assign(下面具體分析),方法內(nèi)部目標(biāo)對象偏移了40字節(jié),由于此時目標(biāo)對象就是__Block_byref_name_0,偏移40字節(jié)正好是NSString *name。也就是說此時對name對象的內(nèi)存地址做了一次copy。

struct __Block_byref_name_0 {
    void *__isa;                                        // 8
    __Block_byref_name_0 *__forwarding;                 // 8
    int __flags;                                        // 4
    int __size;                                         // 4
    void (*__Block_byref_id_object_copy)(void*, void*); // 8
    void (*__Block_byref_id_object_dispose)(void*);     // 8
    NSString *name;
};

5.2 &__main_block_desc_0_DATA

block的構(gòu)造函數(shù)傳進(jìn)來一個結(jié)構(gòu)體&__main_block_desc_0_DATA,該結(jié)構(gòu)體在初始化的時候傳入了__main_block_copy_0方法進(jìn)行拷貝操作,它里面只有一個方法_Block_object_assign,實現(xiàn)如下(runtime.cpp文件):

// Values for _Block_object_assign() and _Block_object_dispose() parameters
enum {
    // see function implementation for a more complete description of these fields and combinations
    BLOCK_FIELD_IS_OBJECT   =  3,  // id, NSObject, __attribute__((NSObject)), block, ...   截獲的是對象 
    BLOCK_FIELD_IS_BLOCK    =  7,  // a block variable  截獲的是block變量
    BLOCK_FIELD_IS_BYREF    =  8,  // the on stack structure holding the __block variable   截獲的是__block修飾的對象
    BLOCK_FIELD_IS_WEAK     = 16,  // declared __weak, only used in byref copy helpers  截獲的是__weak修飾的對象
    BLOCK_BYREF_CALLER      = 128, // called from __block (byref) copy/dispose support routines.
};

//
// When Blocks or Block_byrefs hold objects(自動捕獲到變量) then their copy routine helpers use this entry point
// to do the assignment.
void _Block_object_assign(void *destArg, const void *object, const int flags) {
    const void **dest = (const void **)destArg;
    switch (os_assumes(flags & BLOCK_ALL_COPY_DISPOSE_FLAGS)) {
      case BLOCK_FIELD_IS_OBJECT:
        /*******
        id object = ...;
        [^{ object; } copy];
        ********/
        //截獲的變量是對象,只需要賦值,引用計數(shù)不做任何處理,因為對象的引用計數(shù)是runtime底層自己處理的。
        _Block_retain_object(object);
        *dest = object;
        break;

      case BLOCK_FIELD_IS_BLOCK:
        /*******
        void (^object)(void) = ...;
        [^{ object; } copy];
        ********/
        //如果截獲的變量是block對象,調(diào)用_Block_copy方法。
        *dest = _Block_copy(object);
        break;
    
      case BLOCK_FIELD_IS_BYREF | BLOCK_FIELD_IS_WEAK:
      case BLOCK_FIELD_IS_BYREF:
        /*******
         // copy the onstack __block container to the heap
         // Note this __weak is old GC-weak/MRC-unretained.
         // ARC-style __weak is handled by the copy helper directly.
         __block ... x;
         __weak __block ... x;
         [^{ x; } copy];
         ********/
            
        *dest = _Block_byref_copy(object);
        break;

        ........
}

如果變量是__block修飾的對象,調(diào)用_Block_byref_copy方法。
它會重新申請一塊堆內(nèi)存,然后將截獲的對象也就是上述例子中的__Block_byref_name_0結(jié)構(gòu)體賦值給新的結(jié)構(gòu)體,并將copy的對象和源對象的forwarding指針都指向新生成的結(jié)構(gòu)體。其實也就是對__block修飾的對象做了一次拷貝動作,然后讓他們都指向同一塊內(nèi)存區(qū)域達(dá)到修改其中一個兩個都改變的目的。

static struct Block_byref *_Block_byref_copy(const void *arg) {
    // 創(chuàng)建一個臨時變量
    struct Block_byref *src = (struct Block_byref *)arg;

    if ((src->forwarding->flags & BLOCK_REFCOUNT_MASK) == 0) {
        // src points to stack 
        // 1.申請堆內(nèi)存空間
        struct Block_byref *copy = (struct Block_byref *)malloc(src->size);
        
        // 2. 給新申請的空間賦值
        copy->isa = NULL;
        // byref value 4 is logical refcount of 2: one for caller, one for stack
        copy->flags = src->flags | BLOCK_BYREF_NEEDS_FREE | 4;
        
        // copy的對象和源對象都指向堆內(nèi)存的拷貝地址
        copy->forwarding = copy; // patch heap copy to point to itself 堆拷貝指向自己
        src->forwarding = copy;  // patch stack to point to heap copy 棧指向堆拷貝
        copy->size = src->size;

        if (src->flags & BLOCK_BYREF_HAS_COPY_DISPOSE) {
            // 處理desc2 內(nèi)存偏移取值 
            struct Block_byref_2 *src2 = (struct Block_byref_2 *)(src+1);
            struct Block_byref_2 *copy2 = (struct Block_byref_2 *)(copy+1);
            copy2->byref_keep = src2->byref_keep;
            copy2->byref_destroy = src2->byref_destroy;

            if (src->flags & BLOCK_BYREF_LAYOUT_EXTENDED) {
                // 處理desc3
                struct Block_byref_3 *src3 = (struct Block_byref_3 *)(src2+1);
                struct Block_byref_3 *copy3 = (struct Block_byref_3*)(copy2+1);
                copy3->layout = src3->layout;
            }

            (*src2->byref_keep)(copy, src);
        } else {
            memmove(copy+1, src+1, src->size - sizeof(*src));
        }
    } else if ((src->forwarding->flags & BLOCK_BYREF_NEEDS_FREE) == BLOCK_BYREF_NEEDS_FREE) {
        latching_incr_int(&src->forwarding->flags);
    }
    
    return src->forwarding;
}

copy最終的代碼調(diào)用了一個方法byref_keep,那么這個方法是干什么的呢?
我們點擊查看這個方法,發(fā)現(xiàn)他是Block_byref結(jié)構(gòu)體的第五個參數(shù),我們重新回到main.cpp文件找到__Block_byref_name_0結(jié)構(gòu)體,在main方法初始化的時候,第五個參數(shù)正好對應(yīng)__Block_byref_id_object_copy_131,即 byref_keep = __Block_byref_id_object_copy_131,完成對block修飾變量的內(nèi)存拷貝,這個方法在前面已經(jīng)介紹。

由上,我們可以得出結(jié)論:__block修飾的外部變量,在block內(nèi)部可以修改,是因為發(fā)生了3次拷貝:

  1. _Block_copy,block的拷貝,從棧內(nèi)存到堆內(nèi)存。
  2. __main_block_copy_0,對新生成的結(jié)構(gòu)體的拷貝。__block修飾的變量會生成一個名為__Block_byref_xxx_0結(jié)構(gòu)體,將原來的進(jìn)行了封裝,然后把整個結(jié)構(gòu)體地址指針傳入block內(nèi)部。(即,在block內(nèi)部,把block外部的__Block_byref_xxx_0結(jié)構(gòu)體,copy一份新的,然后block內(nèi)外的結(jié)構(gòu)體forwarding指針都指向新copy的結(jié)構(gòu)體,保持block內(nèi)外一致)
  3. __Block_byref_id_object_copy_131,對原來的(__block修飾)對象的內(nèi)存的拷貝,存入第二步copy的結(jié)構(gòu)體。

參考文檔
蘋果官方文檔 Blocks and Variables
底層源碼 libclosure-73

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