一、導(dǎo)包
引入“flutter_localizations包”,并且“flutter packages get”:
dependencies:
...
flutter_localizations:
sdk: flutter
二、添加協(xié)議以及支持語(yǔ)言
import 'package:flutter_localizations/flutter_localizations.dart';
...
return MaterialApp(
...
localizationsDelegates: [
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
],
supportedLocales: [
const Locale('zh', 'CN'),
const Locale('zh', 'HK'),
const Locale('zh', 'TW'),
const Locale('en', 'US'),
],
);//MaterialApp
三、編寫(xiě)Localizations類(lèi)
Localizations匯總所有翻譯文本
import 'package:flutter/material.dart';
class MyLocalizations {
final Locale locale;
MyLocalizations(this.locale);
static Map<String, Map<String, String>> _localizedValuesMap = {
'en_US': {
'test_text': 'Test Text',
},
'zh_CN': {
'test_text': '測(cè)試文字',
},
'zh_HK': {
'test_text': '測(cè)試文字',
},
'zh_TW': {
'test_text': '測(cè)試文字',
}
};
get testText{
///注意用 locale.toString()而非locale
return _localizedValuesMap[locale.toString()]['test_text'];
}
///MyLocalizations的實(shí)例是在 Localizations中通過(guò) MyLocalizationsDelegate實(shí)例化,
///應(yīng)用中要使用 MyLocalizations的實(shí)例需要通過(guò) Localizations這個(gè) Widget來(lái)獲取。
static MyLocalizations of(BuildContext context){
return Localizations.of(context, MyLocalizations);
}
}
四、實(shí)現(xiàn)LocalizationsDelegate協(xié)議,用于初始化Localizations類(lèi)
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:gd_i18n_project/MyLocalizations.dart';
class MyLocalizationsDelegate extends LocalizationsDelegate<MyLocalizations>{
const MyLocalizationsDelegate();
static MyLocalizationsDelegate delegate = const MyLocalizationsDelegate();
@override
bool isSupported(Locale locale) {
return ['en','zh'].contains(locale.languageCode);
}
@override
Future<MyLocalizations> load(Locale locale) {
///這里初始化 Localizations類(lèi)
return SynchronousFuture<MyLocalizations>(new MyLocalizations(locale));
}
@override
bool shouldReload(LocalizationsDelegate<MyLocalizations> old) {
return false;
}
}
添加到"localizationsDelegates":
return MaterialApp(
...
localizationsDelegates: [
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
///自定義 LocalizationsDelegate協(xié)議;
MyLocalizationsDelegate(),
],
...
);///MaterialApp
五、替換應(yīng)用的Title
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
onGenerateTitle: (context){
//默認(rèn)的 build()的 context對(duì)象無(wú)法獲得 MyLocalizations對(duì)象,
//所以這里引用 onGenerateTitle的 context對(duì)象。
return MyLocalizations.of(context).testText;
},
...
六、替換MyHomePage的Title
Widget build(BuildContext context) {
return MaterialApp(
...
//修改MyHomePage()的構(gòu)造函數(shù),去掉title
home: MyHomePage(),
...
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
//同第五步,默認(rèn)的 build()的 context對(duì)象無(wú)法獲得 MyLocalizations對(duì)象。
title: Text(MyLocalizations.of(context).testText),
),
...
到這一步應(yīng)用能跟隨系統(tǒng)更改語(yǔ)言。
七、運(yùn)行時(shí)更改語(yǔ)言
import 'package:flutter/material.dart';
///用于操作子widget運(yùn)行時(shí)更改語(yǔ)言
class MyI18nWidget extends StatefulWidget {
final child;
MyI18nWidget({this.child, Key key}):super(key:key);
@override
State<StatefulWidget> createState() => MyI18nWidgetState();
}
class MyI18nWidgetState extends State<MyI18nWidget> {
var _locale;
@override
void didChangeDependencies() {
super.didChangeDependencies();
//獲取當(dāng)前設(shè)備語(yǔ)言
_locale = Localizations.localeOf(context);
}
///動(dòng)態(tài)切換子widget的語(yǔ)言
void changeLanguage(Locale locale){
setState(() {
_locale=locale;
});
}
@override
Widget build(BuildContext context) {
return Localizations.override(
context: context,
locale: _locale,
child: widget.child,
);
}
}
void main() => runApp(MyApp());
///用于外部獲取MyI18nWidgetState來(lái)調(diào)用其changeLanguage();
GlobalKey<MyI18nWidgetState> myI18nWidgetStateKey=GlobalKey<MyI18nWidgetState>();
class MyApp extends StatelessWidget {
...
}
return MaterialApp(
...
//MyI18nWidget作為MyHomePage的父widget
home: MyI18nWidget(
key: myI18nWidgetStateKey,
child: MyHomePage(
),
),
...
)//MaterialApp
//指定地方調(diào)用,動(dòng)態(tài)更改語(yǔ)言
myI18nWidgetStateKey.currentState.changeLanguage(Locale('en','US'));
參考
《Flutter 中的國(guó)際化》_番茄沙司 http://m.itdecent.cn/p/8356a3bc8f6c