泛型

泛型(Generics)

  • 泛型可以將類型參數(shù)化,提高代碼復(fù)用率,減少代碼量
func swapValues<T>(_ a: inout T, _ b: inout T) {
    (a, b) = (b, a)
}
var i1 = 10
var i2 = 10
swapValues(&i1, &i2)

var d1 = 10.0
var d2 = 20.0
swapValues(&d1, &d2)

struct Date {
    var year = 0, month = 0, day = 0
}
var dd1 = Date(year: 2011, month: 9, day: 10)
var dd2 = Date(year: 2012, month: 10, day: 11)
swapValues(&dd1, &dd2)
  • 泛型函數(shù)賦值給變量
func test<T1, T2>(_ t1: T1, _ t2: T2) {}
var fn: (Int, Double) -> () = test
class Stack<E> {
    var elements = [E]()
    func push(_ element: E) { elements.append(element) }
    func pop() -> E { elements.removeLast() }
    func top() -> E { elements.last! }
    func size() -> Int { elements.count }
}
class SubStack<E>: Stack<E> {}
struct Stack<E> {
    var elements = [E]()
    mutating func push(_ element: E) { elements.append(element) }
    mutating func pop() -> E { elements.removeLast() }
    func top() -> E { elements.last! }
    func size() -> Int { elements.count }
}
var stack = Stack<Int>()
stack.push(11)
stack.push(22)
stack.push(33)
print(stack.top()) // 33
print(stack.pop()) // 33
print(stack.pop()) // 22
print(stack.pop()) // 11
print(stack.size()) // 0
enum Score<T> {
    case point(T)
    case grade(String)
}
let score0 = Score<Int>.point(100)
let score1 = Score.point(99)
let score2 = Score.point(99.5)
let score3 = Score<Int>.grade("A")

關(guān)聯(lián)類型(Associated Type)

  • 關(guān)聯(lián)類型的作用:給協(xié)議中用到的類型定義一個(gè)占位名稱
  • 協(xié)議中可以擁有多個(gè)關(guān)聯(lián)類型
protocol Stackable {
    associatedtype Element // 關(guān)聯(lián)類型
    mutating func push(_ element: Element)
    mutating func pop() -> Element
    func top() -> Element
    func size() -> Int
}
class Stack<E>: Stackable {
//    typealias Element = E
    var elements = [E]()
    func push(_ element: E) {
        elements.append(element)
    }
    func pop() -> E { elements.removeLast() }
    func top() -> E { elements.last! }
    func size() -> Int { elements.count }
}
class StringStack: Stackable {
    // 給關(guān)聯(lián)類型設(shè)定真實(shí)類型
//    typealias Element = String
    var elements = [String]()
    func push(_ element: String) { elements.append(element) }
    func pop() -> String { elements.removeLast() }
    func top() -> String { elements.last! }
    func size() -> Int { elements.count }
}
var ss = StringStack()
ss.push("Jack")
ss.push("Rose")

類型約束

protocol Runnable { }
class Person { }
func swapValues<T: Person & Runnable>(_ a: inout T, _ b: inout T) {
    (a, b) = (b, a)
}
protocol Stackable {
    associatedtype Element: Equatable
}
class Stack<E : Equatable> : Stackable  { typealias Element = E }
func equal<S1: Stackable, S2: Stackable>(_ s1: S1, _ s2: S2) -> Bool
    where S1.Element == S2.Element, S1.Element : Hashable {
    return false
 }
var stack1 = Stack<Int>()
var stack2 = Stack<String>()
// error: Global function 'equal' requires the types 'Int' and 'String' be equivalent
equal(stack1, stack2)

協(xié)議類型的注意點(diǎn)

protocol Runnable {}
class Person: Runnable {}
class Car: Runnable{}

func get(_ type: Int) -> Runnable {
    if type == 0 {
        return Person()
    }
    return Car()
}

var r1 = get(0)
var r2 = get(1)
  • 如果協(xié)議中有associatedtype
protocol Runnable {
    associatedtype Speed
    var speed: Speed { get }
}
class Person: Runnable {
    var speed: Double { 0.0 }
}
class Car: Runnable {
    var speed: Int { 0 }
}

泛型解決

  • 解決方案①:使用泛型
func get<T : Runnable>(_ type: Int) -> T {
    if type == 0 {
        return Person() as! T
    }
    return Car() as! T
}
var r1: Person = get(0)
var r2: Car = get(1)

不透明類型(Opaque Type)

  • 解決方案②:使用some關(guān)鍵字聲明一個(gè)不透明類型
func get(_ type: Int) -> some Runnable { Car() }
var r1 = get(0)
var r2 = get(1)
  • some限制只能返回一種類型
func get(_ type: Int) -> some Runnable {
    if type == 0 {
        return Person()
    }
    return Car()
}

some

  • some除了用在返回值類型上,一般還可以用在屬性類型上
protocol Runnable { associatedtype Speed }
class Dog: Runnable { typealias Speed = Double }
class Person {
    var pet: some Runnable {
        return Dog()
    }
}

可選項(xiàng)的本質(zhì)

  • 可選項(xiàng)的本質(zhì)是enum類型
public enum Optional<Wrapped> : ExpressibleByNilLiteral {
    case none
    case some(Wrapped)
    public init(_ some: Wrapped)
}
var age: Int? = 10
var age0: Optional<Int> = Optional<Int>.some(10)
var age1: Optional = .some(10)
var age2 = Optional.some(10)
var age3 = Optional(10)
age = nil
age3 = .none
var age: Int? = nil
var age0 = Optional<Int>.none
var age1: Optional<Int> = .none
var age: Int? = .none
age = 10
age = .some(20)
age = nil
switch age {
case let .some(v):
    print("some", v)
case .none:
    print("none")
}

可選項(xiàng)的本質(zhì)

var age_: Int? = 10
var age: Int?? = age_
age = nil

var age0 = Optional.some(Optional.some(10))
age0 = .none
var age1: Optional<Optional> = .some(.some(10))
age1 = .none
var age: Int?? = 10
var age0: Optional<Optional> = 10
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