1、GCD簡(jiǎn)介
- 全稱(chēng)是
Grand Central Dispatch; - 純 C 語(yǔ)言,提供了非常多強(qiáng)大的函數(shù);
- GCD是非常高效的多線程開(kāi)發(fā)方式,它并不是Cocoa框架的一部分
1.1 GCD優(yōu)勢(shì)
- GCD 是蘋(píng)果公司為多核的并行運(yùn)算提出的解決方案;
- GCD 會(huì)自動(dòng)利用更多的CPU內(nèi)核(比如雙核、四核)
- GCD 會(huì)自動(dòng)管理線程的生命周期(創(chuàng)建線程、調(diào)度任務(wù)、銷(xiāo)毀線程)
總結(jié):將任務(wù)添加到隊(duì)列,并且指定執(zhí)行任務(wù)的函數(shù)。
1.2 GCD函數(shù)
- 同步函數(shù)
- 通過(guò)
dispatch_sync(queue , {})獲取; -
必須等待當(dāng)前語(yǔ)句執(zhí)行完畢,才會(huì)執(zhí)行下一條語(yǔ)句; -
不會(huì)開(kāi)啟其他線程,就在當(dāng)前線程中完成任務(wù);
- 通過(guò)
- 異步函數(shù)
- 通過(guò)
dispatch_async(queue , {})獲取; -
不用等待當(dāng)前語(yǔ)句執(zhí)行完畢,就可以執(zhí)行下一條語(yǔ)句 -
會(huì)開(kāi)啟線程,異步就是多線程的代名詞;
- 通過(guò)
1.3 GCD隊(duì)列
- 主隊(duì)列
- 通過(guò)
dispatch_get_main_queue()獲取; - 專(zhuān)?用來(lái)在
主線程上調(diào)度任務(wù)的串行隊(duì)列;
- 通過(guò)
- 全局并發(fā)隊(duì)列
- 為了方便程序員的使用,蘋(píng)果提供了全局隊(duì)列
dispatch_get_global_queue(0, 0) -
全局隊(duì)列是并發(fā)隊(duì)列,包含四個(gè)優(yōu)先級(jí);
- 為了方便程序員的使用,蘋(píng)果提供了全局隊(duì)列
- 自定義隊(duì)列
- 通過(guò)
dispatch_queue_create("Lable", NULL);獲取 - 根據(jù)參數(shù)不同可以獲取
串行隊(duì)列、并發(fā)隊(duì)列;
- 通過(guò)
1.3.1 串行隊(duì)列

1.3.2 并發(fā)隊(duì)列

2、GCD的使用
2.1 創(chuàng)建
- 同步函數(shù)
dispatch_sync(dispatch_get_main_queue();, ^{ });
- 異步函數(shù)
dispatch_async(dispatch_get_main_queue();, ^{ });
- 主隊(duì)列
dispatch_get_main_queue();
- 全局并發(fā)隊(duì)列
dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0);
//全局并發(fā)隊(duì)列的優(yōu)先級(jí)
#define DISPATCH_QUEUE_PRIORITY_HIGH 2 // 高優(yōu)先級(jí)
#define DISPATCH_QUEUE_PRIORITY_DEFAULT 0 // 默認(rèn)(中)優(yōu)先級(jí)
#define DISPATCH_QUEUE_PRIORITY_LOW (-2) // 低優(yōu)先級(jí)
#define DISPATCH_QUEUE_PRIORITY_BACKGROUND INT16_MIN // 后臺(tái)優(yōu)先級(jí)
- 自定義隊(duì)列
// 串行隊(duì)列
dispatch_queue_create("HRTest", DISPATCH_QUEUE_SERIAL);
// 并發(fā)隊(duì)列
dispatch_queue_create("HRTest", DISPATCH_QUEUE_CONCURRENT);
2.2 串行隊(duì)列同步函數(shù)
-(void)demo{
dispatch_queue_t queue = dispatch_queue_create("HRTest", NULL);
dispatch_sync(queue, ^{
NSLog(@"2");
});
}
-
不會(huì)開(kāi)啟新的線程,在當(dāng)前主線程下進(jìn)行任務(wù)消耗;
這種搭配下很容易出現(xiàn)死鎖情況
-(void)demo{
dispatch_queue_t queue = dispatch_queue_create("HRTest", NULL);
dispatch_sync(queue, ^{
dispatch_sync(queue, ^{
NSLog(@"1");
});
NSLog(@"2");
});
}
-
執(zhí)行結(jié)果看起來(lái)像:1 2,但事實(shí)會(huì)出現(xiàn)死鎖;
- 任務(wù)一執(zhí)行依賴任務(wù)三,任務(wù)三依賴任務(wù)二,任務(wù)二又依賴任務(wù)一;形成一個(gè)循環(huán)沒(méi)有出口;
2.3 串行隊(duì)列異步函數(shù)
-(void)demo{
NSLog(@"%@",[NSThread currentThread]);
dispatch_queue_t queue = dispatch_queue_create("HRTest", NULL);
for (int i = 0; i<3; i++) {
dispatch_async(queue, ^{
NSLog(@"1- %@",[NSThread currentThread]);
});
}
for (int i = 0; i<3; i++) {
dispatch_async(queue, ^{
NSLog(@"2- %@",[NSThread currentThread]);
});
}
for (int i = 0; i<3; i++) {
dispatch_async(queue, ^{
NSLog(@"3- %@",[NSThread currentThread]);
});
}
}
輸出:

- 異步函數(shù)串行隊(duì)列導(dǎo)致
只會(huì)開(kāi)啟一條新的線程;
這種搭配下也會(huì)出現(xiàn)死鎖情況
-(void)demo{
NSLog(@"%@",[NSThread currentThread]);
dispatch_queue_t queue = dispatch_queue_create("HRTest", NULL);
dispatch_async(queue, ^{
NSLog(@"2");
dispatch_sync(queue, ^{
NSLog(@"3");
});
});
}

- 這種情況下也會(huì)產(chǎn)生死鎖,任務(wù)二(同步函數(shù))和任務(wù)三(同步函數(shù)需要執(zhí)行的block)相互等待;
總體來(lái)說(shuō)涉及到串行隊(duì)列的嵌套就容易出現(xiàn)死鎖,使用時(shí)一定要注意;串行隊(duì)列里添加同步任務(wù)隊(duì)列必定會(huì)出現(xiàn)死鎖;
2.3 并發(fā)隊(duì)列同步函數(shù)
-(void)demo{
dispatch_queue_t queue = dispatch_queue_create("cooci", DISPATCH_QUEUE_CONCURRENT);
// 耗時(shí)
dispatch_sync(queue, ^{
NSLog(@"%@",[NSThread currentThread]);
NSLog(@"2");
dispatch_sync(queue, ^{
NSLog(@"%@",[NSThread currentThread]);
NSLog(@"3");
});
NSLog(@"4");
});
}
輸出:

- 雖然是并發(fā)隊(duì)列但是因?yàn)槭峭胶瘮?shù),所以
不會(huì)開(kāi)啟新的線程,在當(dāng)前主線程下進(jìn)行任務(wù)消耗;
2.4 并發(fā)函數(shù)異步隊(duì)列
-(void)demo{
dispatch_queue_t queue = dispatch_queue_create("cooci", DISPATCH_QUEUE_CONCURRENT);
// 耗時(shí)
dispatch_async(queue, ^{
NSLog(@"%@",[NSThread currentThread]);
NSLog(@"1");
dispatch_async(queue, ^{
NSLog(@"%@",[NSThread currentThread]);
NSLog(@"2");
});
NSLog(@"3");
});
}
輸出:

-
會(huì)產(chǎn)生多條線程;
2.5 GCD線程間通信
// 異步
dispatch_async(dispatch_get_global_queue(0, 0), ^{
// 耗時(shí)操作放在這里
[NSThread sleepForTimeInterval:2];
// 回到主線程處理UI
dispatch_async(dispatch_get_main_queue(), ^{
self.imageView.image = image;
});
});
2.6 GCD延時(shí)執(zhí)行
-(void)demo{
NSLog(@"%@",[NSDate date]);
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(5.0 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
NSLog(@"%@",[NSDate date]);
});
}
輸出:

2.7 GCD柵欄
dispatch_queue_t queue = dispatch_queue_create("HRTest", DISPATCH_QUEUE_CONCURRENT);
dispatch_async(queue1, ^{
NSLog(@"1");
});
dispatch_async(queue1, ^{
NSLog(@"2");
});
dispatch_barrier_async(queue1, ^{
NSLog(@"3");
});
dispatch_async(queue1, ^{
NSLog(@"4");
});
- 1 2 一定在3前面執(zhí)行,4一定在3后面執(zhí)行;
2.8 GCD隊(duì)列組
隊(duì)列組有下面幾個(gè)特點(diǎn):
- 所有的任務(wù)會(huì)并發(fā)的執(zhí)行(不按序)。
- 所有的異步函數(shù)都添加到隊(duì)列中,然后再納入隊(duì)列組的監(jiān)聽(tīng)范圍。
- 使用dispatch_group_notify函數(shù),來(lái)監(jiān)聽(tīng)上面的任務(wù)是否完成,如果完成, 就會(huì)調(diào)用這個(gè)方法。
-(void)demo{
dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
//創(chuàng)建一個(gè)隊(duì)列組
dispatch_group_t group = dispatch_group_create();
dispatch_group_async(group, queue, ^{
NSLog(@"下載1開(kāi)始");
[NSThread sleepForTimeInterval:2];
NSLog(@"下載1結(jié)束");
});
dispatch_group_async(group, queue, ^{
NSLog(@"下載2開(kāi)始");
[NSThread sleepForTimeInterval:2];
NSLog(@"下載2結(jié)束");
});
dispatch_group_notify(group, queue, ^{
NSLog(@"下載全部結(jié)束");
//在主線程顯示
dispatch_async(dispatch_get_main_queue(), ^{
self.imageView.image = image;
});
});
}
2.9 GCD信號(hào)量
// 創(chuàng)建一個(gè)信號(hào),value:信號(hào)量
dispatch_semaphore_create(<#long value#>)
// 使某個(gè)信號(hào)的信號(hào)量+1
dispatch_semaphore_signal(<#dispatch_semaphore_t dsema#>)
// 某個(gè)信號(hào)進(jìn)行等待或等待降低信號(hào)量 timeout:等待時(shí)間,永遠(yuǎn)等待為 DISPATCH_TIME_FOREVER
dispatch_semaphore_wait(<#dispatch_semaphore_t dsema#>, <#dispatch_time_t timeout#>)
- 正常的使用順序是
先降低然后再提高,這兩個(gè)函數(shù)通常成對(duì)使用`。 -
信號(hào)量代表可以進(jìn)入的線程數(shù),信號(hào)量為0表示當(dāng)前線程堵塞;
2.10 單例
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
instance = [[self alloc] init];
});
