一 定義
將一個復(fù)雜對象的構(gòu)建和它的表示分離,使同樣的構(gòu)建構(gòu)成可以創(chuàng)建不同的表示。
建造者模式也是屬于創(chuàng)建型模型,是23種GOF之一。
從定義可以看出,建造者模式適用于一個復(fù)雜的對象的建造,而且在建造的過程中,客戶端不必知道產(chǎn)品內(nèi)部組成的細(xì)節(jié)。
二 使用場景
建造者模式適用于一個具有較多的零件的復(fù)雜產(chǎn)品的創(chuàng)建過程,由于需求的變化,組成這個復(fù)雜產(chǎn)品的各個零件經(jīng)常猛烈變化,但是它們的組合方式卻相對穩(wěn)定。
建造者模式適用于以下幾種場景:
- 1相同的方法,不同的執(zhí)行順序,產(chǎn)生不同的結(jié)果時
- 2 多個部件或零件,都可以裝配到一個對象中,但是產(chǎn)生的結(jié)果又不相同。
- 3 產(chǎn)品類非常復(fù)雜,或者產(chǎn)品類中的調(diào)用順序不同產(chǎn)生不同的作用。
- 4 當(dāng)初始化一個對象特別復(fù)雜,參數(shù)多,而且很多參數(shù)都具有默認(rèn)值時。
三 模式結(jié)構(gòu)

建造者模式主要有四個角色
- Product:要創(chuàng)建的產(chǎn)品類對象
- Builder:建造者的抽象類,規(guī)范產(chǎn)品對象的各個組成部分的建造,一般由子類實現(xiàn)具體的建造過程。
- ConcreteBuilder:具體的Builder類,根據(jù)不同的業(yè)務(wù)邏輯,具體化對象的各個組成部分的創(chuàng)建。
- Director:調(diào)用具體的建造者,來創(chuàng)建對象的各個部分,在指導(dǎo)者中不涉及具體產(chǎn)品的信息,只負(fù)責(zé)保證對象各部分完整創(chuàng)建或按某種順序創(chuàng)建。
四 模擬場景
我們以計算機(jī)的組裝過程為例,使用建造者模式,首先我們簡化計算機(jī)的組裝過程,這里只考慮三個主要部件,分別為主板,顯示器和操作系統(tǒng),任何計算機(jī)都是有以上三個部分組成的。
1 首先定義產(chǎn)品類
我們以MacBook產(chǎn)品為例
/*
* 產(chǎn)品類,Product角色
* @author Jackson
* @version 1.0.0
* since 2018 12 24
*/
public class MacBook {
private String mBoard;
private String mDisplay;
private String mOs;
public String getBoard() {
return mBoard;
}
public void setBoard(String board) {
mBoard = board;
}
public String getDisplay() {
return mDisplay;
}
public void setDisplay(String display) {
mDisplay = display;
}
public String getOs() {
return mOs;
}
public void setOs(String os) {
mOs = os;
}
@Override
public String toString() {
return "MacBook:" + "mBoard=" + mBoard + ",mDisplay=" + mDisplay + ",mOs=" + mOs;
}
}
2 構(gòu)建抽象的Builder類
抽象的Builder類主要是建造MacBook產(chǎn)品的各個組成部分,并返回MacBook產(chǎn)品。
/*
* 抽象Builder類
* @author Jackson
* @version 1.0.0
* since 2018 12 24
*/
public abstract class Builder {
// 設(shè)置主板
public abstract void builderBoard(String board);
// 設(shè)置顯示器
public abstract void builderDisplay(String display);
// 設(shè)置操作系統(tǒng)
public abstract void builderOs(String os);
// 創(chuàng)建Computer
public abstract MacBook getComputer();
}
3 具體的Builder類
具體實例化各個部分的創(chuàng)建
/*
* 具體的Builder類
* @author Jackson
* @version 1.0.0
* since 2018 12 24
*/
public class MacbookBulder extends Builder{
private MacBook mMacBook=new MacBook();
@Override
public void builderBoard(String board) {
mMacBook.setBoard(board);
}
@Override
public void builderDisplay(String display) {
mMacBook.setDisplay(display);
}
@Override
public void builderOs(String os) {
mMacBook.setOs(os);
}
@Override
public MacBook getComputer() {
return mMacBook;
}
}
4 Director類
Director類的主要作用是調(diào)用具體的builder,來構(gòu)建對象的各個部分,Director類起到封裝作用,避免高層模塊深入到建造者內(nèi)部的實現(xiàn)類。
public class Director {
Builder mBuilder=null;
public Director(Builder builder){
this.mBuilder=builder;
}
public void constract(String board,String display,String os){
mBuilder.builderBoard(board);
mBuilder.builderDisplay(display);
mBuilder.builderOs(os);
}
}
5 客戶端代碼
Builder builder=new MacbookBulder();
Director director=new Director(builder);
director.constract("英特爾主板","Retina顯示器","Mac OS X系統(tǒng)");
System.out.println(builder.getComputer().toString());
從上面的代碼可以看到,MacBook產(chǎn)品是通過MacBookBuilder構(gòu)建的,Director封裝了構(gòu)建復(fù)雜產(chǎn)品對象的過程,對外隱藏了構(gòu)建細(xì)節(jié)。Builder和Director一起將一個復(fù)雜的對象的構(gòu)建與表示分離。
實際在開發(fā)中,Director常常被忽略,而是直接通過Builder的方式鏈?zhǔn)浇M裝,同是,builder是一個靜態(tài)內(nèi)部類。
public class ThinkPad {
private String mBoard;
private String mDisplay;
private String mOs;
private ThinkPad(Builder builder){
this.mBoard=builder.mBoard;
this.mDisplay=builder.mDisplay;
this.mOs=builder.mOs;
}
public String getBoard() {
return mBoard;
}
public String getDisplay() {
return mDisplay;
}
public String getOs() {
return mOs;
}
static class Builder{
private String mBoard;
private String mDisplay;
private String mOs;
public Builder setBoard(String board){
this.mBoard=board;
return this;
}
public Builder setDisplay(String display){
this.mDisplay=display;
return this;
}
public Builder setOs(String os){
this.mOs=os;
return this;
}
public ThinkPad builder(){
return new ThinkPad(this);
}
}
}
客戶端通過鏈?zhǔn)秸{(diào)用組裝方法。
ThinkPad thinkPad=
new ThinkPad.Builder().setBoard("Intel").setDisplay("JDI").setOs("Windows 10").builder();
System.out.println("ThinkPad:"+"board="+thinkPad.getBoard()+"
display="+thinkPad.getDisplay()+" os="+thinkPad.getOs());
在Android中,最常用的使用了Builder模式的事AlertDialog,AlertDialog的是哦用那個方法如下:
new AlertDialog.Builder(this)
.setIcon(R.mipmap.ic_launcher)
.setTitle("Title")
.setPositiveButton("確認(rèn)", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
}
})
.setNegativeButton("取消", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
}
})
.create()
.show();
查看AlertDialog的源碼可以看到,
package android.support.v7.app;
import static android.support.annotation.RestrictTo.Scope.LIBRARY_GROUP;
import android.app.Dialog;
import android.content.Context;
import android.content.DialogInterface;
import android.database.Cursor;
import android.graphics.drawable.Drawable;
import android.os.Bundle;
import android.os.Message;
import android.support.annotation.ArrayRes;
import android.support.annotation.AttrRes;
import android.support.annotation.DrawableRes;
import android.support.annotation.NonNull;
import android.support.annotation.Nullable;
import android.support.annotation.RestrictTo;
import android.support.annotation.StringRes;
import android.support.annotation.StyleRes;
import android.support.v7.appcompat.R;
import android.util.TypedValue;
import android.view.ContextThemeWrapper;
import android.view.KeyEvent;
import android.view.View;
import android.widget.AdapterView;
import android.widget.Button;
import android.widget.ListAdapter;
import android.widget.ListView;
public class AlertDialog extends AppCompatDialog implements DialogInterface {
final AlertController mAlert;
/**
* No layout hint.
*/
static final int LAYOUT_HINT_NONE = 0;
/**
* Hint layout to the side.
*/
static final int LAYOUT_HINT_SIDE = 1;
/**
* 構(gòu)造方法
*/
protected AlertDialog(@NonNull Context context) {
this(context, 0);
}
protected AlertDialog(@NonNull Context context, @StyleRes int themeResId) {
super(context, resolveDialogTheme(context, themeResId));
mAlert = new AlertController(getContext(), this, getWindow());
}
protected AlertDialog(@NonNull Context context, boolean cancelable,
@Nullable OnCancelListener cancelListener) {
this(context, 0);
setCancelable(cancelable);
setOnCancelListener(cancelListener);
}
.............................省略..........
---------------------------------- 獲取屬性 -------------------------------------------------
public Button getButton(int whichButton) {
return mAlert.getButton(whichButton);
}
@Override
public void setTitle(CharSequence title) {
super.setTitle(title);
mAlert.setTitle(title);
}
public void setCustomTitle(View customTitleView) {
mAlert.setCustomTitle(customTitleView);
}
public void setMessage(CharSequence message) {
mAlert.setMessage(message);
}
public void setView(View view) {
mAlert.setView(view);
}
.............................省略..........
---------------------------------- 內(nèi)部靜態(tài)builder ------------------------------------------------
public static class Builder {
private final AlertController.AlertParams P;
private final int mTheme;
public Builder(@NonNull Context context) {
this(context, resolveDialogTheme(context, 0));
}
public Builder(@NonNull Context context, @StyleRes int themeResId) {
P = new AlertController.AlertParams(new ContextThemeWrapper(
context, resolveDialogTheme(context, themeResId)));
mTheme = themeResId;
}
@NonNull
public Context getContext() {
return P.mContext;
}
.............................省略..........
---------------------------------- 設(shè)置屬性 -------------------------------------------------
public Builder setTitle(@StringRes int titleId) {
P.mTitle = P.mContext.getText(titleId);
return this;
}
public Builder setTitle(@Nullable CharSequence title) {
P.mTitle = title;
return this;
}
public Builder setCustomTitle(@Nullable View customTitleView) {
P.mCustomTitleView = customTitleView;
return this;
}
public Builder setMessage(@StringRes int messageId) {
P.mMessage = P.mContext.getText(messageId);
return this;
}
public Builder setMessage(@Nullable CharSequence message) {
P.mMessage = message;
return this;
}
.............................省略..........
public AlertDialog create() {
// We can't use Dialog's 3-arg constructor with the createThemeContextWrapper param,
// so we always have to re-set the theme
final AlertDialog dialog = new AlertDialog(P.mContext, mTheme);
P.apply(dialog.mAlert);
dialog.setCancelable(P.mCancelable);
if (P.mCancelable) {
dialog.setCanceledOnTouchOutside(true);
}
dialog.setOnCancelListener(P.mOnCancelListener);
dialog.setOnDismissListener(P.mOnDismissListener);
if (P.mOnKeyListener != null) {
dialog.setOnKeyListener(P.mOnKeyListener);
}
return dialog;
}
public AlertDialog show() {
final AlertDialog dialog = create();
dialog.show();
return dialog;
}
}
}