Swift中的指針?lè)譃閮深?/p>
Raw Pointer:未指定數(shù)據(jù)類型的指針 (原?指針),表示為UnsafeRawPointerType Pointer:指定數(shù)據(jù)類型指針,表示為UnsafePointer<T>
Swift中的指針和OC中指針的對(duì)應(yīng)關(guān)系:
| Swift | Object-C | 說(shuō)明 |
|---|---|---|
| unsafeRawPointer | const void * | 指針指向未知類型 |
| unsafeMutableRawPointer | void * | 指針指向未知類型 |
| unsafePointer<T> | const T * | 指針及所指向的內(nèi)容都不可變 |
| unsafeMutablePointer<T> | T * | 指針及其所指向的內(nèi)存內(nèi)容均可變 |
指針的使用是不安全的,從
unsafe開(kāi)頭的命名來(lái)看就知道。內(nèi)存需要開(kāi)發(fā)者手動(dòng)管理,使用完需要手動(dòng)釋放。操作不當(dāng)就會(huì)crash,請(qǐng)開(kāi)發(fā)者慎重使用。
Raw Pointer(原?指針)
//RawPionter的使用
//1、分配32字節(jié)的內(nèi)存空間大小,指定8字節(jié)對(duì)齊方式
let p = UnsafeMutableRawPointer.allocate(byteCount: 32, alignment: 8)
//2、advanced代表當(dāng)前 p 前進(jìn)的步長(zhǎng),對(duì)于 RawPointer 來(lái)說(shuō),我們需要移動(dòng)的是當(dāng)前存儲(chǔ)值得內(nèi)存大小,即 MemoryLayout.stride
//3、storeBytes: 這里就是存儲(chǔ)我們當(dāng)前的數(shù)據(jù),這里需要指定我們當(dāng)前數(shù)據(jù)的類型
for i in 0..<4{
//存儲(chǔ)
p.advanced(by: i * 8).storeBytes(of: i + 1, as: Int.self)
}
//4、load顧明思義是加載,fromBytesOffe:是相對(duì)于我們當(dāng)前 p 的首地址的偏移
for i in 0..<4{
//讀取
let value = p.load(fromByteOffset: i * 8, as: Int.self)
print("index\(i),value:\(value)")
}
p.deallocate()
//輸出以下內(nèi)容:
//index0,value:1
//index1,value:2
//index2,value:3
//index3,value:4
上述代碼中,循環(huán)存儲(chǔ)時(shí)使用
p.advanced(by: i * 8),因?yàn)?code>Raw Pointer并不知道指針的具體類型,所以必須指定好每次移動(dòng)的步長(zhǎng),所以是i * 8
Type Pointer
withUnsafePointer方法的定義
withUnsafePointer方法的定義body參數(shù)傳入的是閉包表達(dá)式,然后通過(guò)rethrows重新拋出Result,也就是閉包表達(dá)式產(chǎn)生的結(jié)果。所以可以簡(jiǎn)寫閉包表達(dá)式的參數(shù)及返回值,其中$0表示第一個(gè)參數(shù),相當(dāng)于ptr。更多參數(shù)依次使用$0、$1、$2...
var age = 10
//完整寫法
let p1 = withUnsafePointer(to: &age) { ptr in
return ptr
}
//簡(jiǎn)化ptr
let p2 = withUnsafePointer(to: &age) {
return $0
}
//簡(jiǎn)化ptr、return
let p3 = withUnsafePointer(to: &age) { $0 }
print(p1)
print(p2)
print(p3)
//輸出以下內(nèi)容:
//0x00000001000081a0
//0x00000001000081a0
//0x00000001000081a0
通過(guò)
pointee屬性可以訪問(wèn)指針值
var age = 10
let p = withUnsafePointer(to: &age){ $0 }
print("p.pointee:\(p.pointee)")
//輸出以下內(nèi)容:
//p.pointee:10
修改
age變量值的幾種方式
var age = 10
age = withUnsafePointer(to: &age){ ptr in
return ptr.pointee + 12
}
print("age:\(age)")
//輸出以下內(nèi)容:
//age:22
上述代碼在閉包中
return結(jié)果給age,屬于間接修改
var age = 10
withUnsafeMutablePointer(to: &age){ ptr in
ptr.pointee += 12
}
print("age:\(age)")
//輸出以下內(nèi)容:
//age:22
上述代碼通過(guò)
withUnsafeMutablePointer方法,在閉包中修改指針的值,屬于直接修改
在閉包中對(duì)指針及其所指向的內(nèi)容修改,不能使用
withUnsafePointer,它是不可變方法,編譯報(bào)錯(cuò)
編譯報(bào)錯(cuò)
另一種創(chuàng)建
Type Pointer的方式
var age = 10
//1、capacity:容量大小,當(dāng)前的大小為 1 * 8字節(jié)
let ptr = UnsafeMutablePointer<Int>.allocate(capacity: 1)
//2、初始化當(dāng)前的 UnsafeMutablePointer<Int> 指針
ptr.initialize(to: age)
//3、下面兩個(gè)成對(duì)調(diào)用,管理內(nèi)存
ptr.deinitialize(count: 1)
ptr.pointee+=12
print("ptr.pointee:\(ptr.pointee)")
ptr.deallocate()
//輸出以下內(nèi)容:
//ptr.pointee:22
上述代碼通過(guò)
allocate創(chuàng)建UnsafeMutablePointer
initialize方法和deinitialize方法必須成對(duì)出現(xiàn)allocate方法和deallocate方法必須成對(duì)出現(xiàn)deinitialize方法的count值,必須和allocate方法分配容量大小的capacity值保持一致
案例1:
訪問(wèn)類型指針的不同方式
struct LGTeacher {
var width : Double
var height : Double
}
var t1 = LGTeacher(width: 10, height: 1.85)
var t2 = LGTeacher(width: 20, height: 1.75)
var t3 = LGTeacher(width: 30, height: 1.65)
var t4 = LGTeacher(width: 40, height: 1.55)
let ptr=UnsafeMutablePointer<LGTeacher>.allocate(capacity: 4);
ptr.initialize(to: t1)
//1、通過(guò) (ptr+i) 移動(dòng)內(nèi)存
(ptr+1).initialize(to: t2)
//2、通過(guò) advanced(by: i) 移動(dòng)內(nèi)存
ptr.advanced(by: 2).initialize(to: t3)
//3、通過(guò) successor() 移動(dòng)內(nèi)存
ptr.successor().successor().successor().initialize(to: t4)
ptr.deinitialize(count: 4)
//1、通過(guò)索引下標(biāo)訪問(wèn)值
print(ptr[0])
//2、通過(guò) (ptr+i) 訪問(wèn)指針
print((ptr+1).pointee)
//3、通過(guò) advanced(by: i) 訪問(wèn)指針
print(ptr.advanced(by: 2).pointee)
//4、通過(guò) successor() 訪問(wèn)指針
print(ptr.successor().successor().successor().pointee)
ptr.deallocate()
//輸出以下內(nèi)容:
//LGTeacher(width: 10.0, height: 1.85)
//LGTeacher(width: 20.0, height: 1.75)
//LGTeacher(width: 30.0, height: 1.65)
//LGTeacher(width: 40.0, height: 1.55)
上述代碼中,訪問(wèn)指針的方式有很多種,但要特別留意
advanced方式:Type Pointer使用advanced訪問(wèn)指針,和Raw Pointer有明顯區(qū)別;Type Pointer已經(jīng)知道指針的類型,使用advanced只需告訴指針前進(jìn)步數(shù)即可,所以只需傳入1、2、3...
案例2:
將類的實(shí)例對(duì)象綁定到結(jié)構(gòu)體的內(nèi)存中
struct HeapObject {
var kind: UnsafeRawPointer
var strongref: UInt32
var unownedRef: UInt32
}
class LGTeacher{
var age = 18
}
var t=LGTeacher()
//拿到實(shí)例對(duì)象的指針
let ptr = Unmanaged.passUnretained(t as AnyObject).toOpaque()
//將指針內(nèi)存綁定給結(jié)構(gòu)體
let heapObject=ptr.bindMemory(to: HeapObject.self, capacity: 1)
print(heapObject.pointee)
//輸出以下內(nèi)容:
//HeapObject(kind: 0x00000001000081f8, strongref: 2, unownedRef: 0)
- 使用
Unmanaged托管指針,指定內(nèi)存管理,類似于OC與CF交互方式(__bridge所有權(quán)的轉(zhuǎn)換)
passUnretained:不增加引用計(jì)數(shù),不需要獲取所有權(quán)
passRetained:增加引用計(jì)數(shù),需要獲取所有權(quán)
toOpaque:不透明的指針,返回UnsafeMutableRawPointerbindMemory:更改內(nèi)存綁定的類型,返回UnsafeMutablePointer<T>
如果之前沒(méi)有綁定,就是?次綁定
如果綁 定過(guò)了,會(huì)被重新綁定為該類型
案例3:
將
kind對(duì)象綁定到結(jié)構(gòu)體的內(nèi)存中
struct lg_swift_class {
var kind: UnsafeRawPointer
var superClass: UnsafeRawPointer
var cachedata1: UnsafeRawPointer
var cachedata2: UnsafeRawPointer
var data: UnsafeRawPointer
var flags: UInt32
var instanceAddressOffset: UInt32
var instanceSize: UInt32
var instanceAlignMask: UInt16
var reserved: UInt16
var classSize: UInt32
var classAddressOffset: UInt32
var description: UnsafeRawPointer
}
//承接案例2代碼
let metaPtr=heapObject.pointee.kind.bindMemory(to: lg_swift_class.self, capacity: 1)
print(metaPtr.pointee)
//輸出以下內(nèi)容:
//lg_swift_class(kind: 0x00000001000081d0, superClass: 0x00007fff93abb020, cachedata1: 0x00007fff6c2c2140, cachedata2: 0x0000002000000000, data: 0x00000001005307e2, flags: 2, instanceAddressOffset: 0, instanceSize: 24, instanceAlignMask: 7, reserved: 0, classSize: 136, classAddressOffset: 16, description: 0x0000000100003bec)
上述代碼中,本質(zhì)上
metaPtr和lg_swift_class的內(nèi)存結(jié)構(gòu)是一樣的,可以直接將內(nèi)存地址綁定到結(jié)構(gòu)體上。因?yàn)楫?dāng)前內(nèi)存中的分布是一樣的,自然可以拿到內(nèi)存結(jié)構(gòu)里的指針。
案例4:
元組指針類型轉(zhuǎn)換
思考下面代碼,如何將
tul元組類型,傳入testPointer方法
如何將元組類型傳入testPointer方法
Swift是類型安全的語(yǔ)言,tul是元組類型,和testPointer方法的ptr參數(shù)UnsafePointer<Int>類型對(duì)應(yīng)不上,直接方法調(diào)用肯定是不行的,編譯報(bào)錯(cuò)
直接傳遞tul變量使用
withUnsafePointer拿到tul的指針,但類型是UnsafePointer<(Int, Int)>,和testPointer方法的ptr參數(shù)UnsafePointer<Int>類型依然對(duì)應(yīng)不上,直接方法調(diào)用,編譯報(bào)錯(cuò)
傳遞UnsafePointer<(Int, Int)>類型
正確方案的演示:
var tul = (10, 20)
func testPointer(_ ptr : UnsafePointer<Int>) {
print(ptr.pointee)
print(ptr.successor().pointee)
}
withUnsafePointer(to: &tul){ (tulPtr: UnsafePointer<(Int, Int)>) in
let ptr = UnsafeRawPointer(tulPtr).assumingMemoryBound(to: Int.self)
testPointer(ptr)
}
//輸出以下內(nèi)容:
//10
//20
上述代碼中,不能使用
bindMemory,因?yàn)?code>tulPtr指針已經(jīng)綁定到具體內(nèi)存中。這里使用assumingMemoryBound,假定內(nèi)存綁定,告訴編譯器tulPtr就是我指定的類型,不用檢查了本質(zhì)上
UnsafePointer<(Int, Int)>在內(nèi)存空間里存儲(chǔ)的就是兩個(gè)Int,占據(jù)16字節(jié),對(duì)于指針來(lái)說(shuō)就是Int類型的指針UnsafePointer<Int>
案例5:
獲取結(jié)構(gòu)體屬性的指針
思考下面代碼,如何將結(jié)構(gòu)體屬性
t.strongref和t.unownedRef,傳入testPointer方法
如何將結(jié)構(gòu)體屬性傳入testPointer方法
如果先通過(guò)withUnsafePointer(to: &t)獲取ptr
再通過(guò)withUnsafePointer(to: &ptr.pointee.strongref)獲取strongRefPtr
如圖:此方案是行不通的,因?yàn)?code>ptr.pointee是只讀屬性,所以不能作為只讀屬性ptr.pointee不能作為inout參數(shù)傳遞inout參數(shù)傳遞,編譯報(bào)錯(cuò)
正確方案的演示:
struct HeapObject {
var strongref = 10
var unownedRef = 20
}
var t = HeapObject()
func testPointer(_ ptr : UnsafePointer<Int>) {
print(ptr.pointee)
}
withUnsafePointer(to: &t){ (ptr : UnsafePointer<HeapObject>) in
let strongRefPtr = UnsafeRawPointer(ptr) + MemoryLayout<HeapObject>.offset(of: \HeapObject.strongref)!
testPointer(strongRefPtr.assumingMemoryBound(to: Int.self))
let unownedRefPtr = UnsafeRawPointer(ptr) + MemoryLayout<HeapObject>.offset(of: \HeapObject.unownedRef)!
testPointer(unownedRefPtr.assumingMemoryBound(to: Int.self))
}
//輸出以下內(nèi)容:
//10
//20
將結(jié)構(gòu)體指針轉(zhuǎn)換成原生指針,移動(dòng)內(nèi)存地址找到結(jié)構(gòu)體屬性指針,再通過(guò)
assumingMemoryBound假定內(nèi)存綁定,告訴編譯器結(jié)構(gòu)體屬性指針為Int類型
案例6:
使用
withMemoryRebound臨時(shí)更改內(nèi)存綁定類型
和
案例4的情況一樣,方法參數(shù)類型,與傳入?yún)?shù)類型不一致,編譯報(bào)錯(cuò)
方法參數(shù)與傳入?yún)?shù)類型不一致
正確方案的演示:
var age : Int = 10
func testPointer(_ ptr : UnsafePointer<UInt64>) {
print(ptr.pointee)
}
let ptr = withUnsafePointer(to: &age){ $0 }
ptr.withMemoryRebound(to: UInt64.self, capacity: 1) { (ptr : UnsafePointer<UInt64>) in
testPointer(ptr)
}
//輸出以下內(nèi)容:
//10
使用
withMemoryRebound將ptr臨時(shí)更改為UnsafePointer<UInt64>類型,出了withMemoryRebound方法作用域,ptr依然是UnsafePointer<Int>類型
總結(jié):
Swift中的指針?lè)譃閮深?br>Raw pointer:未指定數(shù)據(jù)類型的指針 (原?指針),表示為UnsafeRawPointer
Type pointer:指定數(shù)據(jù)類型指針,表示為UnsafePointer<T>- 指針的使用是不安全的,操作不當(dāng)就會(huì)
crash,一定要小心謹(jǐn)慎的使用bindMemory:更改內(nèi)存綁定的類型
如果之前沒(méi)有綁定,就是?次綁定
如果綁 定過(guò)了,會(huì)被重新綁定為該類型assumingMemoryBound:假定內(nèi)存綁定,告訴編譯器就是我指定的類型,不需要檢查withMemoryRebound:臨時(shí)更改內(nèi)存綁定類型







